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Both Endings ~ I got lost often trying to find the apartment lol but fun game !!! Remind me of Fears to Fathom! Game is at 0:59

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Does your game have translation to Portuguese? If not, I'm interested to help.

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Slow at times but still a fun game! Can't wait to see what else comes of it. Here's my playthrough!

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Nice inspiration from Fears to Fathom. It would have been better if there was a jumpscare sound during the 'sugar' man encounter. The final encounter needed to be a timed intense sequence.

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Good and Bad Ending 

Not a bad attempt at the 'creepy hotel' formula - would recommend some minor improvements to the mechanics, such as adding a sprint function and dialogue skip - perhaps even a save point when the character goes to bed to help the player attain the other ending without going through the whole scenario again.

Would have liked a little more exposition to why the killer was doing what he was doing - maybe a few more instances with interacting with other people in the hotel. Why were the room numbers all over the place!?!

I hope smiley bald man was able to bake a cake before what happened to him...Nice creepy vibe though, look forward to more of your projects in the future.

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if this is your first game.. super impressive! Will be checking back in 🤘

Full Play NO Commentary

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German Gameplay 🖤 (Good + Bad Ending)

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w Game w Dev
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EVERY WEEK THESE HORROR GAMES GET SCARIER AND FUNNIER, I'M NOT SURE HOW MORE SCARIER THESE GAMES CAN GET!! ( This game is in it!! ) Youtube Link - 

(1 edit) (+1)

This game was decent! the jumpscares were scary story is good got both endings overall 10/10 keep this up best to you and your game development journey :)



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Nicely done, wish there was a run button though, that was a lot of walking lol

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Actually a fun time and definitely had that creepy building feel! Keep up the great work!

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Apartment 57 was actually a surprise, i would even go as far as to say one of my top 3 games id reccomend on itch.io i loved everything about it, would seriously recommend to download

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Game was pretty good. I always enjoy psychological horror games and games with multiple endings. I was able to get both endings in my gameplay. I would say being able to skip the dialogue would be cool. 

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It wasn't bad but it needs some quality-of-life improvements, like some minor sprint and dialogue skip to help with getting the other endings so it feels less tedious. The atmosphere was good, though.

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Yeah what BioPin said hahaha but had fun playing the short story but a little extra work could have been put into your craft but I believe with your next installment you can do better! <3

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The game is really missing a run and dialogue skip option. I've spent like 40 minutes in this game on useless activities like slowly cleaning up the apartament, and even looking for the right apartament a bunch of times. The game is also missing interactibles and secrets, can't look at the books, grab milk or anything, not a single reaction for ringing the bell 70 times or trying to break into an apartment with a funny number.

(Spoiler Alert) (Boring Alert) First I had to check each random number, slowly walking through the long halls, since i didn't know I must click the handle and the character didn't say about finding the right door, i've missed my number (which of course was the last one), thought i have to go back to ask where my apartment is. After i find and clean up my number. Next comes a weird drink. Pointless phone call. A sugar guy comes and for not a single reason talks as if he was writing a letter to me, yet can't wait at the door for 1/10 of the time he was talking (and he wasn't kidnapped there, he specifies to bring sugar to his apartment), more walking, and I also immediately forgot the number since i had to read 100 more useless words after I saw it in the middle of the dialogue, I go and search for the right door, interacting with each door handle, but as it turns out this time around i've had to click the correct door directly. 30 Seconds of waiting in the shower without any events, sleep, I wake up, see the sugar guy still smiling through blood and watching my TV, and go investigate the blood trail just for a regular jumpscare with the noise i've heard in other games before.

I wanted to get a different ending, so i started again, forgot to pick up the keys, did everything but the searching part again, back to the ending, i can't hide anywhere, open the door trying to see the person standing behind it so that my character can start acting and hide somewhere, but instead of progress i just get scared of this murderous flash and can either play for another 10 minutes to get back to this point or uninstall.

I personally found the game very raw and very slow paced. Improvements i'd like to see:

  • Make navigating through the hotel faster and less boring, make walking faster or add running feature. Add some ambience and random sounds, more detail, maybe something in the window. Plants and drawers. And make the right apartment easier to find by making the manager tell you which floor your apartment is on or adding some light or pointers at the right door.
  • Try to keep the dialogues shorter or make them more entertaining, at least make your character respond to the NPCs or add dialogue options.
  • Add more activities, let us look at some books. at milk, let us consume the giant apples in one press of a button, open some drawers to find random objects in them, easter eggs and stuff.
  • Reduce the amount of useless activities or make them more interesting, like some noise or quotes in the shower, any events or quotes to the phone call and stuff like this.
  • Add more character thought quotes, some random parts of their story, some painting or hall quotes, window and door quotes. In half of the events your character does not have any reactions to them, even to a body in their number, and it's really unobvious how to get any other ending.
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I didn't like it very much, the fact that you can't run or skip the dialogue was annoying, especially when I tried to play it again to get another ending. Also, what's with the "I'll clean up the room/apartment" thing? Imo it didn't fit the story

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DONT trust anyone.

fire game bro


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Short and sweet! Keep up the great work! WHY WAS THERE SO MUCH SODA??
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Not bad, I liked it. But why the rooms number had to be so weird? haha I can't even begin to imagine how to get the other endings. Gave me so good creeps. Good job =)

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Why did I jump so hard? 

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very inter
very interesting plot

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Make build version for Mac OS 

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Nice game!

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very interesting storyline and good gameplay

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This game was Amazing and super funny, my Live chat found my gameplay hilarious and I believe you would too! 


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Nice game
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Very interesting horror game. ALL ENDINGS HERE: 

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Nice game, liked the sound and general atmosphere of it all.
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Nice game, bro

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I hate u because of the room numbers :D but the game is nice :)

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LIVE RIGHT NOW PLAYING THIS GAME AND A BUNCH OF OTHER GAMES. COME JOIN!!

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Fun game, terrifying, like the ominous sounds. I just couldn't figure out how to get the 2nd ending. But otherwise had fun! :)
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O jogo é muito bom e gostei dessa idéia de colocar números aleatórios nas portas e também achei bem creepy os quadros do hotel 

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An absolute pleasure to play and considering its the first game from the developer I am happily surprised. I played the game on my channel if you could give it a watch THANK YOU! 

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This video game is to my taste. With bad and good ending.

10/10.

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me and my viewers enjoyed it very much keep up the good work even though it was a short game it was enough to still be scary!!
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